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goldbott

Getting to new heights

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So far I have scripted some very basic changes to an existing framework that is provided with the software. These changes include -adding "health points" to box props so that (whenever I can figure out how to register a collision) it will be possible to "kill" the boxes. -added a "flight" function while trying to make a "jump" function. Still got a lot of work to do but it's becoming easier and soon I'll be able to tackle the big problems - persistancy and networking.
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